

I wanted it to be this sort of wraith specially in the lower part of the cloak, where it should be like the rags dissolve and move more like fog that actual cloth.

On the design front, I think it’s pretty straight forward: the classic hooded figure, I tried to coalesce elements of all the games. However Death isn’t a mere pawn, willing to manipulate everyone to further it’s goals: Humans but stoking their fears and insecurities to create panic, Dracula’s followers to commit sacrifices in his name to hasten his ressurection, and even Dracula himself by suppresing part of his memories if he deems it may distract him from his mission of wiping out the human race. But Death did not resent it since it keeps it on the soul harvesting business better than any human was ever in the past, Dracula was the best at it’s game. Death was the one responsable of bringing Dracula’s soul from the other side each time, bound to the owner of the stone, so in a way it was more of a curse to it too. Later as a plot to become the most powerful vampire in existence, Dracula got ahold of the Ebony stone and the Crimson Stone, powerful magical items that allowed it to gained control over Death, both literally and figuratively as it secured him of not only absorging constantly the power of it’s defeated enemies but also that each time he himself died it would store it’s own power so the next body he got was even more powerful than the last. However that’s how it only began, when the man known as Dracula was still called Mathias Cronqvist. Death wants to harvest as much souls as it can, and Dracula’s objectives of scouring humanity aligns itself perfectly with that. Mixed with with later games added to the canon makes the ingridients of what I propose of how Death could be used in the animated show.ĭeath I feel it works better as a mysterious figure, that is somewhat Dracula’s equal in power but hangs around him because it benefits it’s own interests. Later games would elaborate on Dracula’s relationship with Death as characters, that but those early mysterious appearences in the older games gave me room to make up myself a few stories of my own head of what was happening there. I think in part it derives more of the asian notion of “God of Death” or “Shinigami”, who is a somewhat different vision of the Grim Reaper character has in most the western world were it’s seen as a more omnipotent and universal force of nature -more neutral than outright evil- rather than a somewhat more lesser and sort of demonic figure in the asian lore. Of course the first games had very little story development so there was not much explanation of how Death itself would be a mere minion of the lord of vampires. It has been around ever since the first game, always a very important character, most of the time one of the final bosses and one of the toughtest challanges, sometimes even harder boss fight that even Dracula himself.

One of the great absences in the Netflix show is one of the absolute mainstays of the franchise, Death itself.
